hscontrol/servertest: expand issue tests to 24 scenarios, surface 4 issues
Split TestIssues into 7 focused test functions to stay under cyclomatic complexity limits while testing more aggressively. Issues surfaced (4 failing tests): 1. initial_map_should_include_peer_online_status: Initial MapResponse has Online=nil for peers. Online status only arrives later via PeersChangedPatch. 2. disco_key_should_propagate_to_peers: DiscoPublicKey set by client is not visible to peers. Peers see zero disco key. 3. approved_route_without_announcement_is_visible: Server-side route approval without client-side announcement silently produces empty SubnetRoutes (intersection of empty announced + approved = empty). 4. nodestore_correct_after_rapid_reconnect: After 5 rapid reconnect cycles, NodeStore reports node as offline despite having an active poll session. The connect/disconnect grace period interleaving leaves IsOnline in an incorrect state. Passing tests (20) verify: - IP uniqueness across 10 nodes - IP stability across reconnect - New peers have addresses immediately - Node rename propagates to peers - Node delete removes from all peer lists - Hostinfo changes (OS field) propagate - NodeStore/DB consistency after route mutations - Grace period timing (8-20s window) - Ephemeral node deletion (not just offline) - 10-node simultaneous connect convergence - Rapid sequential node additions - Reconnect produces complete map - Cross-user visibility with default policy - Same-user multiple nodes get distinct IDs - Same-hostname nodes get unique GivenNames - Policy change during connect still converges - DERP region references are valid - User profiles present for self and peers - Self-update arrives after route approval - Route advertisement stored as AnnouncedRoutes
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4 changed files with 905 additions and 37 deletions
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@ -35,28 +35,45 @@ func TestConnectionLifecycle(t *testing.T) {
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servertest.AssertSymmetricVisibility(t, h.Clients())
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})
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t.Run("node_departs_peers_update", func(t *testing.T) {
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t.Run("node_departs_peer_goes_offline", func(t *testing.T) {
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t.Parallel()
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h := servertest.NewHarness(t, 3)
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departingName := h.Client(2).Name
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h.Client(2).Disconnect(t)
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// The remaining clients should eventually see the departed
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// node go offline or disappear. The grace period in poll.go
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// is 10 seconds, so we need a generous timeout.
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h.Client(0).WaitForCondition(t, "peer offline or gone", 60*time.Second,
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// First verify the departing node is online (may need a moment
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// for Online status to propagate after mesh formation).
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h.Client(0).WaitForCondition(t, "peer initially online", 15*time.Second,
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func(nm *netmap.NetworkMap) bool {
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for _, p := range nm.Peers {
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hi := p.Hostinfo()
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if hi.Valid() && hi.Hostname() == departingName {
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isOnline, known := p.Online().GetOk()
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// Peer is still present but offline is acceptable.
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return known && isOnline
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}
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}
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return false
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})
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h.Client(2).Disconnect(t)
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// After the 10-second grace period, the remaining clients
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// should see the departed node as offline. The peer stays
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// in the peer list (non-ephemeral nodes are not removed).
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h.Client(0).WaitForCondition(t, "peer goes offline", 30*time.Second,
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func(nm *netmap.NetworkMap) bool {
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for _, p := range nm.Peers {
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hi := p.Hostinfo()
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if hi.Valid() && hi.Hostname() == departingName {
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isOnline, known := p.Online().GetOk()
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return known && !isOnline
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}
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}
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// Peer gone entirely is also acceptable.
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return true
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return false
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})
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})
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