state/nodestore: in memory representation of nodes
Initial work on a nodestore which stores all of the nodes and their relations in memory with relationship for peers precalculated. It is a copy-on-write structure, replacing the "snapshot" when a change to the structure occurs. It is optimised for reads, and while batches are not fast, they are grouped together to do less of the expensive peer calculation if there are many changes rapidly. Writes will block until commited, while reads are never blocked. Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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35 changed files with 3960 additions and 1317 deletions
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@ -13,7 +13,6 @@ import (
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"github.com/juanfont/headscale/hscontrol/types"
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"github.com/rs/zerolog/log"
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"golang.org/x/net/http2"
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"gorm.io/gorm"
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"tailscale.com/control/controlbase"
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"tailscale.com/control/controlhttp/controlhttpserver"
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"tailscale.com/tailcfg"
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@ -296,16 +295,11 @@ func (ns *noiseServer) NoiseRegistrationHandler(
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// getAndValidateNode retrieves the node from the database using the NodeKey
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// and validates that it matches the MachineKey from the Noise session.
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func (ns *noiseServer) getAndValidateNode(mapRequest tailcfg.MapRequest) (types.NodeView, error) {
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node, err := ns.headscale.state.GetNodeByNodeKey(mapRequest.NodeKey)
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if err != nil {
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if errors.Is(err, gorm.ErrRecordNotFound) {
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return types.NodeView{}, NewHTTPError(http.StatusNotFound, "node not found", nil)
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}
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return types.NodeView{}, NewHTTPError(http.StatusInternalServerError, fmt.Sprintf("lookup node: %s", err), nil)
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nv, ok := ns.headscale.state.GetNodeByNodeKey(mapRequest.NodeKey)
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if !ok {
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return types.NodeView{}, NewHTTPError(http.StatusNotFound, "node not found", nil)
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}
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nv := node.View()
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// Validate that the MachineKey in the Noise session matches the one associated with the NodeKey.
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if ns.machineKey != nv.MachineKey() {
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return types.NodeView{}, NewHTTPError(http.StatusNotFound, "node key in request does not match the one associated with this machine key", nil)
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