mapper: remove Batcher interface, rename to Batcher struct

Remove the Batcher interface since there is only one implementation.
Rename LockFreeBatcher to Batcher and merge batcher_lockfree.go into
batcher.go.

Drop type assertions in debug.go now that mapBatcher is a concrete
*mapper.Batcher pointer.
This commit is contained in:
Kristoffer Dalby 2026-03-13 13:42:42 +00:00
parent 9b24a39943
commit 2058343ad6
8 changed files with 1064 additions and 1169 deletions

View file

@ -7,7 +7,6 @@ import (
"strings"
"github.com/arl/statsviz"
"github.com/juanfont/headscale/hscontrol/mapper"
"github.com/juanfont/headscale/hscontrol/types"
"github.com/prometheus/client_golang/prometheus/promhttp"
"tailscale.com/tsweb"
@ -329,38 +328,18 @@ func (h *Headscale) debugBatcher() string {
var nodes []nodeStatus
// Try to get detailed debug info if we have a LockFreeBatcher
if batcher, ok := h.mapBatcher.(*mapper.LockFreeBatcher); ok {
debugInfo := batcher.Debug()
for nodeID, info := range debugInfo {
nodes = append(nodes, nodeStatus{
id: nodeID,
connected: info.Connected,
activeConnections: info.ActiveConnections,
})
totalNodes++
if info.Connected {
connectedCount++
}
}
} else {
// Fallback to basic connection info
connectedMap := h.mapBatcher.ConnectedMap()
connectedMap.Range(func(nodeID types.NodeID, connected bool) bool {
nodes = append(nodes, nodeStatus{
id: nodeID,
connected: connected,
activeConnections: 0,
})
totalNodes++
if connected {
connectedCount++
}
return true
debugInfo := h.mapBatcher.Debug()
for nodeID, info := range debugInfo {
nodes = append(nodes, nodeStatus{
id: nodeID,
connected: info.Connected,
activeConnections: info.ActiveConnections,
})
totalNodes++
if info.Connected {
connectedCount++
}
}
// Sort by node ID
@ -410,28 +389,13 @@ func (h *Headscale) debugBatcherJSON() DebugBatcherInfo {
TotalNodes: 0,
}
// Try to get detailed debug info if we have a LockFreeBatcher
if batcher, ok := h.mapBatcher.(*mapper.LockFreeBatcher); ok {
debugInfo := batcher.Debug()
for nodeID, debugData := range debugInfo {
info.ConnectedNodes[fmt.Sprintf("%d", nodeID)] = DebugBatcherNodeInfo{
Connected: debugData.Connected,
ActiveConnections: debugData.ActiveConnections,
}
info.TotalNodes++
debugInfo := h.mapBatcher.Debug()
for nodeID, debugData := range debugInfo {
info.ConnectedNodes[fmt.Sprintf("%d", nodeID)] = DebugBatcherNodeInfo{
Connected: debugData.Connected,
ActiveConnections: debugData.ActiveConnections,
}
} else {
// Fallback to basic connection info
connectedMap := h.mapBatcher.ConnectedMap()
connectedMap.Range(func(nodeID types.NodeID, connected bool) bool {
info.ConnectedNodes[fmt.Sprintf("%d", nodeID)] = DebugBatcherNodeInfo{
Connected: connected,
ActiveConnections: 0,
}
info.TotalNodes++
return true
})
info.TotalNodes++
}
return info